This idea is, I think, the most ambitious one I have (at least, at the moment), and really comes in two phases.
The first phase is to build a working 1920's/1930's city and surrounding countryside. I envisage this as being many times larger than the Mafia map, and including many things not seen in that game (for example, a working railroad that the "player" can use to travel long distances).
The second phase would be not a game per se, but the development of tools that would allow other people to build games (or even machinima) using the map developed in phase 1.
I imagine this will be some way away, as I need to improve a number of skills before I tackle a project this big, but I'm keeping a little notebook of ideas related to it (it's amazing how many ideas you get when you're just drifting off to sleep).
In the meantime, Mafia II is due this year, so that'll help with the mafia fix.
No comments:
Post a Comment