Crispybacon's GameDev blog

A geek's efforts to bring amusement to the masses.

Wednesday, November 18, 2009

All gamedev currently on hold...

... due to premature birth of our son. :-)

Work on a shoot-'em-up in the style of 1942 will resume at the earliest opportunity.
Posted by Unknown at 11:42 PM No comments:
Labels: shoot-'em-up
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